Crunchyroll Manga Sampler: Course Four
It's a new year and that means it's the
perfect time to resolve to read more manga online! I hope you all
saved some room after your holiday feasts and your New Year's Even
drinks as we've got another Crunchyroll Manga Sampler of three very different
series.
Course No. 4: Space Brothers, Kings Game: Origin, & Scum's Wish
SPACE BROTHERS:
Mutta and Hibito
are as close as brothers can be. As children, they decide together
that someday they're going to become astronauts and go to the moon.
Years pass, all the way to 2025, and half of their dream has come
true. Hibito, the younger brother, was the one who became an
astronaut and even selected for a crew set to test the possibility of
a colony on the moon. Mutta, on the other hand, just lost his job as
a car designer, is stuck living with his parents, and has no idea of
what to do with his life now. He finds his way thanks to his loving
brother and a recording from their past. After all, Mutta is the
older brother, so he has to go first. If Hibito is going to the
moon, then Mutta is going to go to Mars, no matter how long or
arduous the training may be!
You guys, why did
no one tell me? Why didn't someone tell me how good this manga was?
Oh sure, I heard nothing but good things about its animated version,
but if anyone mentioned that the source material was just as great, I
must have missed it or forgotten it. Well, let me make it clear now:
Space Brothers is one of the best manga on Crunchyroll. It's right
up there with Soredemo, albeit for different reasons.
Actually, that's
not entirely true. They do share one quality: a sort of warm and
fuzzy feeling that's hard to pin down in words but emanates from
every page. It's a quality that I normally associate with the better
examples of slice-of-life manga, works like Yotsuba and Barakamon.
What distinguishes Space Brothers, though, is that the warm fuzzies
aren't inspired by the charms of simple childhood joys or village
life, but instead from getting a second chance to pursue a dream and
discover new talents. This manga is all about Mutta getting over the
complexes and insecurities that he developed as an adult and
rediscovering the passions and talents that he always possessed deep
inside. As an adult, I find that far more inspirational than any
dumb shonen hero striving to be the best [insert occupation here]
that ever was. It's the kind of goal that anyone can achieve, even
if we're not striving to be chosen to become an astronaut. The story
also emphasizes just how hard it is to even qualify in the first
place. Mutta has to be put though a litany of exams, written tests,
and interviews and we get to see it all. The writing mines gentle
humor from it all, but it never loses sight of the seriousness of
these trials either.
Those good
feelings also come from the fact that Mutta's got an unusually strong
and friendly support network in the form of his family. It's not
just his brother, especially since outside of flashbacks they are
literally halfway across the globe from one another. It's that
Mutta's parents and his astronomer aunt also gently encourage to
remember his past, as well as the friends he makes amongst the other
candidates. Initially he's concerned for his chances because of his
age and unconventional background, but soon enough he finds a few
people to bond with and start forming a support group of his own.
This is becoming increasingly crucial as it's clear that Mutta's
biggest obstacle is the fact that he has to overcome his brother's
reputation. He's long been known as Hibito's brother, and it's only
now that he's starting to find the confidence to distinguish himself
as just Mutta.
Even the art
manages to capture some of those good feelings. While it's very much
in a grounded seinen sort of vein, there's a gentle roundness to the
character designs that makes them very appealing and even a sort of
softness to what is otherwise a very mundane setting. It's a good
look that matches the tone of the story well, and when you put all of
these qualities together, you get a great and suprisingly
inspirational manga that gets to the heart of overcoming adult
insecurities without getting too serious. It's a charming manga from
beginning to end and it's a work that everyone with a Crunchyroll
subscription should be reading. RATING: 10/10
KING'S GAME:
ORIGIN:
Yonaki is a remote
town in the mountains that avoids contact with the outside world
whenever possible and sticks to old traditions. That's a problem for
Kazunari and Natsuko, a pair of teenaged cousins who are desperately
in love with one another. That's hardly the end of their problems,
though. One day the entire village gets the same mysterious letter.
The letter proclaims that the entire village is now subject to the
'king's game', where every child is given an order which must be
obeyed or else the offenders will be subject to deadly punishments.
The kids don't take it seriously at first, but then villagers start
dying off one by one. Now the kids have to figure just who the king
might be before this game takes all of their lives.
Creating a great
horror manga is something akin to capturing lighting in a bottle. It
takes a good premise, good writing with a tight control of pace and
tone, and artwork that masterfully captures whatever mood the story
needs. For every notable horror manga out there, are easily a dozen
others that miss the mark in so many ways. They might become too
melodramatic, too gory, too convoluted, too predictable, or simply
just bad. Unfortunately, King's Game: Origin is not one of the
memorable ones, but instead one of those middling dozens. I suspect
that the writer is aiming for Higurashi-style tension, but it's far
too melodramatic for its own good and that fact keeps me from
connecting with the characters or the central mystery.
It's hard to get
terribly invested in a literal game of life and death when the
characters are so undersketched. I couldn't anything about Kazunari
other than he's got the hots for his cousin and that's mostly because
he's only got a few to choose from in the entire village. The rest
of them are as generic as generic can be. Really, everyone in the
village is pretty vague. The adults mostly act like tyrants towards
the kids, and the kids act like every other gang of junior high/high
school kids you can find in manga and anime. It's also hard to get
into a premise that's honestly so stupid. For those not in the know,
the king's game is a Japanese kids' game. It's like a cross of Simon
Says and Truth or Dare, and you can make a decent manga about it.
Hell, Natsumi Ando did just that not too long ago with Arisa. So why
wasn't I sold on it here? Well, it feels like people accept it and
its ridiculous conditions too quickly. Oh sure, everyone starts
taking it seriously once people actually start dying, but the kids
buy into it without a question at first glance. I might have bought
it more if they had just taken it for a lark, as a game to help
relieve what would otherwise be another dull summer day in the
countryside. I would have been a reaction that a real person might
have instead of blindly accepting conditions set by a villain whose
identity is frankly rather blatantly telegraphed. Even the artwork
is rather bland, at least when it's not ogling some of the women
randomly. It's just a wet squib of a manga that never distinguishes
itself, much less becomes frightening. RATING: 2/10
SCUM'S WISH:
Awaya and Hanabi
are for all appearances the perfect couple. All their classmates
envy their good looks, gentle manners, and how lovey-dovey they seem.
They would never suspect the truth about them. The two of them may
be a couple, but both of them are in love with other people. Hanabi
is obsessed with her older brother, who also happens to be their
homeroom teacher. Awaya is in love with Akane-sensei, another
teacher who is also sweet on Hanabi's brother. Together they speak
freely of their feelings and vent their sexual urges with one
another, but to each other they are simply companions, the only
people in the world who could understand their feelings. What they
don't know is that they are just merely the center of a web of
frustrated romance, one that threatens to creep across their entire
class.
Manga is really
good at portraying innocent romances, the ones that are full of
first-time lovey-dovey feelings, where it seems the whole world could
explode in flowers just because your crush walked by. Unfortunately,
you don't see quite as many exploring the flip side of that, the
romances that are dark, frustrated, and messed-up. Well, at least
not that many outside of hentai and doujins. Make no mistake, though
– this is a manga about two very weird, frustrated kids pooling
their mutual drama and burgeoning hormones together and it's not
meant to be a pleasant read.
I've made no
secret in the past of my distaste for incest as a fetish in anime and
manga. Quite frankly, I 've long been waiting for the day that the
imouto fetish becomes a thing of the past. Yet I feel perfectly OK
with Hanabi and her weird brother fetish. Why is that? Maybe it's
because Scum's Wish isn't portraying this as fetish material for
lonely guys, but instead the actions of a very lonely and kind of
messed-up girl in desperate need of a father figure. Hanabi and her
brother grew up in a divorced family, and Hanabi's brother was always
more of a father to her than her actual one. It's little wonder that
she would put such a guy up on a pedestal, and it's also little
wonder that hormones would muddle up her hero-worship into a jealous
little crush. It's a premise that's more Koi Kaze than Oreimo, one
that is honest about the fact that Hanabi's feelings are messed-up
and not healthy. Awaya, in comparison, is simply making a mountain
out of a molehill with his crush on their music teacher (who used to
be his personal tutor). Of course, being teenagers the two of them
don't have enough perspective to realize how much the two have
idealized their crushes and how ephemeral their feelings truly are.
Instead they are content to stew in those feelings and occasionally
make out to vent the hardest of their urges. The solution to their
mutual dilemma is obvious, but the two are too caught up in
themselves to see it, and it's clear this is going to drag out that
solution as long as possible.
Still, even with
all the dramatic potential in those two, that's a premise that
couldn't sustain a series for very long. Thus, it pads things out by
exploring how others around Awaya and Hanabi respond to their
so-called relationship. They're not the only ones feeling
frustrated, like Hanabi's best friend Ebato or the obnoxious former
childhood friend Noriko. To Ebato, their relationship is a roadblock
to her own crush on Hanabi. For Noriko, Awaya is her perfect prince
and anyone who disrupts her fantasy of him is her enemy. These
characters not only help to keep things from getting too
claustrophobic, but their presence helps to shake things up a little
between Hanabi and Awaya, pushing them ever so gradually towards the
obvious through their own petty jealousies. It keeps things just
interesting enough to keep moving and keep my own interest. This
wouldn't be the sort of thing I would normally seek out, but it is
complex enough to pique my interest and help me overlook the less
savory elements. RATING: 6/10
That was quite a
diverse offering, but sometimes you get the most interesting results
from combining different sorts of flavors and tones. Of course,
there is still more than enough manga on Crunchyroll to keep me busy
well through 2016, so expect plenty of more courses to come.
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